China Bans All Organized Crime Games

The latest battle in China’s war on all things digital comes in the form of a ban on all games containing organized crime. Why exactly? The New York Times explains:
“On Monday, the Ministry of Culture issued a notice banning online games that feature Mafioso kingpins, marauding street gangs or any sort of hooliganism predisposed to organization.
The decree, which promises “severe punishment” for violators but fails to specify the penalties, also prohibits Web sites from including links to Internet games that glorify organized crime.
Such games, the ministry said, “embody antisocial behavior like killing, beating, looting and raping,” and their availability “gravely threatens and distorts the social order and moral standards, easily putting young people under harmful influence.”
I hate to break it to you China, but most video games involve some sort of killing and/or beating, while conversely only one features raping. Looting? As in after a riot? I didn’t know you could do that in The Godfather.
The games this encompasses includes, but is not limited to titles like Grand Theft Auto, Yakuza, Mafia and The Godfather. China has real life problems with organized crime to be sure, but something tells me the gang members didn’t get into the business via Playstation.
[via NYT]

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[...] China bans all organized crime games – [Double Kill] [...]
But jamming small bears in body sized cages for years while draining their bile for soup? That’s OK.
When I see a puppy’s face, I think “cute”. They think “delicious”.