What Is True/Slant?
275+ knowledgeable contributors.
Reporting and insight on news of the moment.
Follow them and join the news conversation.
 

Mar. 11 2010 - 3:24 pm | 9,209 views | 1 recommendation | 7 comments

Infant starves to death while parents raise virtual child online

I had a real, visceral reaction to this story when I read it.  Actual tangible anger.  That anyone could let their child die so that they could play a game is simply beyond my comprehension.  It is beyond what I can understand about humanity.  It is heart-breaking:

Kim Yoo-chul, 41, and his partner Choi Mi-sun, 25, fed their three-month-old baby only on visits home between 12-hour sessions at a neighbourhood internet cafe, where they were raising an avatar daughter in a Second-Life-style game called Prius online, police said.

Leaving their real daughter at their home in a suburb of Seoul to fend for herself, the pair, who were unemployed, spent hours role-playing in the virtual reality game, which allows users to choose a career and friends, granting them offspring as a reward for passing a certain level.

The pair became obsessed with nurturing their virtual daughter, called Anima, but neglected their real daughter, who was not named.

Eventually, the couple returned home after one 12-hour session in September to find the child dead and called police. The pair were arrested on Friday after an autopsy showed that the baby died from prolonged malnutrition.

William Saletan chalks it all up to a war-between-worlds of sorts.  The escapism of our online communities is simply too great for some people to handle.

That’s the real horror behind the Korean story: The balance of power between the worlds is shifting. Here and there, virtual reality is gaining the upper hand. The clearest evidence is death. When people consumed by the digital world begin to die and kill in the physical world, flesh is losing its grip. It still defines our deaths, but it no longer defines our lives.

South Korea is a warning of what lies ahead. It’s a digitally networked country in which71 percent of people use the Internet, many of them at 24-hour broadband cafes. At least two Korean men have died of exhaustion after round-the-clock video-game marathons. Another man, nagged by his real-world mother for disappearing into video games, allegedly resolved the dilemma by killing her. The dead baby is just another casualty of this war between the worlds—a war increasingly dominated by the world in which you’re reading this.

Indeed.  And one feels almost guilty participating in this virtual world when a story like this surfaces.  What other ways could we be spending our time?  How may we be neglecting those we love?  The average high school student spends five and a half hours a day in front of a screen.  This is increasingly true of all age demographics.  It’s eerily reminiscent of Ray Bradbury’s Fahrenheit 451 – but in a sense, even more frightening for its lack of anything really sinister.  Nobody is out burning books.  We’re just creating a world in which they are increasingly irrelevant.  And in which family, community, and even our children are becoming increasingly irrelevant.

That being said, I think there are great benefits to increased communication technology.  The other day, I wrote:

I think it is the physical distance we have placed between ourselves and our neighbors, families, and friends that has contributed most to our atomization, and which has led directly to the more psychological and spiritual distances we see forming – as our children are raised either in single-parent homes or without any real connections to their grandparents, aunts and uncles, and communities in general.  In some sense, then, the communication technologies we have developed allow us to compensate for this distance.  Rather than blaming social networking or other communications technology for our increased atomization, perhaps we should view them as a subconscious attempt to remedy something we, as a culture, barely understand about ourselves – as an attempt to bridge the distances between one another.

But how to explain the death of a child?


Comments

7 Total Comments
Post your comment »
 
  1. collapse expand

    You should check out fellow blogger David Knowles’s most recent post. His piece (sorta) takes the “pro” to your “con” … You’d have at least one very interested S/L user cheering you both on.

  2. collapse expand

    >And in which family, community, and even our >children are becoming increasingly irrelevant.

    Uhh. Relax there buddy. Let’s not get hysterical.

  3. collapse expand

    This,I think,is exactly the same thing as children going home from school,but not to hang out at the local cafe or gym,but to get online and see what others have posted about them on facebook etc etc.

  4. collapse expand

    The parents should starve as the police play a virtual prisoner feeding game.

Log in for notification options
Comments RSS

Post Your Comment

You must be logged in to post a comment

Log in with your True/Slant account.

Previously logged in with Facebook?

Create an account to join True/Slant now.

Facebook users:
Create T/S account with Facebook
 

My T/S Activity Feed

 
     

    About Me

    I am a free-lance writer and blogger. I write at The League of Ordinary Gentlemen, The Washington Examiner, and occasionally elsewhere. Thanks for stopping by and feel free to email me or comment in the combox.

    See my profile »
    Followers: 147
    Contributor Since: October 2009
    Location:USA

    What I'm Up To

    • I also write at…

      bowler hat

       
    • Follow me on….

       
    .<
    • +O
    • +O
    >.